Posted on Leave a comment

What if…

Screen Watching

You may have spotted a brief rant by me on Twitter the other day (1, 2, 3) in response to this article on the effect of the internet and other digital technology on theatre audiences. The article itself is balanced, reasoned, and puts forward a point I very much agree with:

… ultimately, we should avoid looking at the net as either intrinsically good or bad. Rather, we should see it as a tool, and like all tools, it is only as good as the person or people using it. (source)

The piece was responding to criticism of how the “constant feedback demanded by interactive technology can, in effect, become like a “giant focus group” that challenges “the autonomy of the artist”.” (ibid) and that “these digital and virtual connections, [… are] not particularly human.” (ibid) by which the artist being quoted means not of interest or destructive to theatre/artists.

There is a misconception, I believe, that technology is driving us apart. In fact (and as I put more thoroughly in the paper I recently delivered at the recent TaPRA postgrad symposium) I believe we are living in an era that is coming to be defined by the removal of the interface. Of the removal of the sanctioning of knowledge and of the mediatisation of our relationship with the information and entertainment we consume.

Likewise with 100% of 6-10 year olds gaming (Source (PDF)), and as a nation our spending 30% more on video games than on the consumption of film, we are also now a generation of people becoming much more used to being closer more embedded in its stories. This is political as well as social, adverts and didactic politics are also able to embed themselves in the player or person at the centre of these stories, and less perceptively so, so we also need tools to allow us to interrogate that embeddedness. Theatre, is a powerfully political form, it embodies the question what if. The question that has been so evolutionarily important to us, and the question which is the basis of all politics. For theatre to preserve it’s political power/relevance (see The Player as Poltical for more) I believe it needs to be wading into Technoculture, examining how it is changing the way we live, and who we are.

After all, how is anyone who wishes to make theatre about people who live now able to do so without acknowledging that way that we are mediated and the ways that we communicate are integral to the way we live? If Michiko Kakutani is able to admit that his audiences have changed, perhaps he should consider who it is that we make our art for, about.

Acknowledging technology in your art doesn’t have to mean using it. It can, and powerfully so, but it can also be about understanding living in technoculture, about how you open up your processes, how you market your work, the processes by which you make it, and the way you approach the telling of it.

Let me introduce you to the future. We’ve always had it. It’s always been perceived to be degrading us somehow. By all means sign off on your own obsolescence, but know this: to investigate our digital technoculture is necessary. To discount its cultural relevance is at best ignorant, at worst, dangerous.

It’s time to stop having this conversation about if it’s right that theatre should embrace digital technology/technoculture, and instead start looking about how it’s being done. If you are scared of it, if you believe it is degrading how we live, that is exactly why you should be examining it.

Blog posts like this are just as guilty of continuing this conversation. So this will be the last I write on the matter for a while – of course it’s always necessary to reexamine your assumptions – but for the next few posts I do RE the arts, I’m going to stop talking about how and why the arts and tech should/can work together, and instead talk about the tools and ways they’re being used. If we should be looking at digital technology “as a tool, and like all tools, it is only as good as the person or people using it” (source) it’s time for me to stop blogging about why, and start looking at who and how.

Posted on 2 Comments

Belonging

Zeros + Ones

“A strong-minded woman! Much like her mother, eh? Wears green spectacles and writes learned books … She wants to upset the universe, and play dice with the hemispheres. Women never know when to stop … “ William Gibson and Bruce Sterling, The Difference Engine.

A large part of the history of the struggle for women’s rights has been the fight for participation in the public sphere; for the vote, for a say in politics, economic rights, for a voice, and worth in the public arena. We hear again and again that technology is a powerful tool, that blogs and social networking phenomena such as Twitter are becoming more and more involved in politics, and that people gather, communicate, and agitate from online. There is no doubt that as a forum for discussion and a place to co-ordinate action, technology is an invaluable platform. New online tools are creating a new public sphere – in such a fast moving medium, we simply cannot afford to be left behind. Women need to be on the front line, both participating in and originating new technology, and whilst women represent roughly 55% of the people online, and a 2008 study by Tesco’s Computers for Schools initiative found that from as early as seven years old, girls are outstripping boys when it comes to computer literacy (Taherreport, 2008), this isn’t being born out in the tech industry itself:

While women influence 80% of consumer spending decisions, 90% of technology products and services are designed by men […] Women make up approximately 20% (and sometimes less) of panelists at major tech conferences. Even fewer are asked to be keynote speakers. Furthermore, women in tech are rarely quoted and sought out as experts by the mainstream media covering technology. (Kapin, 2009)

Women are hideously underrepresented in the tech world, this is due to more universal problems encountered by women in and en route to the work place, but it is also down to the pervading myth (and it is a myth, but one that unfortunately one that is woven into our education right from the kinds of toys that children are given to learn from) that women just can’t do tech as well as men. What is largely accepted as true is that role models are one of the best ways to break down that misconception. Enter Ada Lovelace Day – A day named after the world’s first computer programmer – countess of Lovelace, Ada. Ada Lovelace Day brings bloggers together to share stories and role models of women that are important to the/their history of digital technology/computing.

There are plenty of excellent programmers and engineers which other people are going to do much better justice than I. The person I have decided to talk about is a bit different, but the kind of person who I think also makes a big difference. I’d have to, really, because she’s an academic.

Continue reading Belonging